A primitive is a three-dimensional geometric object formed by polygons and is used as a predefined object in different development software. Within Unity, Maya or Blender, we can find other primitives ...
Do you really know all the ins-and-outs of Unity shaders? It’s time to step up your Unity game and dive into the new URP render pipeline, the Shader Graph tool, and advanced shading techniques to ...
Demo of a simple patch node (Custom Function) that can be added in Shader Graphs to fix broken Graphics.Blit with HDRP in Unity 2019.4 and 2020.1. Graphics.Blit only works with 2021.2+ Built-In Unlit ...
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