Example23 - Displacement mapping (OpenGL 4.1, AMD hardware - not on Mac OS X - has artifacts but used to work) Example38 - Basic usage of program pipeline and ...
Le Khronos Group a annoncé aujourd'hui la disponibilité immédiate d'OpenGL 4.4 et la disponibilité prochaine d'OpenCL 2.0. Ces nouvelles spécifications permettront d'optimiser les performances de ...
Radiosity is a global illumination algorithm - like ray tracing or path tracing but unlike the latter two it is hard (if not impossible) to find a comprehensive, modern tutorial for it. At least it ...
With Microsoft becoming increasingly marginalized in areas like mobile media, DirectX is becoming less of a must-use toolset and more of a gaming-specific one. The other side of the coin is, of course ...
The Khronos Group today announced the immediate release of the OpenGL 4.4 specification, bringing the very latest graphics functionality to the most advanced and widely adopted cross-platform 2D and ...
Le Khronos Group a publié lundi les spécifications liées aux interfaces de programmation OpenGL 4.3 et OpenGL ES 3.0, la seconde étant dévolue à l'univers de la mobilité. Du côté d'OpenGL, la grande ...
VANCOUVER, British Columbia--(BUSINESS WIRE)--The Khronos™ Group today announced the immediate release of the OpenGL ® 4.2 specification, bringing the very latest graphics functionality to the most ...
This example demonstrates the creation of a texture in OpenGL* 4.3 that has a sub-region updated by an OpenCL™ C kernel running on Intel® Processor Graphics with Microsoft Windows*. One example use of ...
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