Oculus has announced that hand tracking is becoming generally available for Oculus Quest users this week, and developers can submit apps that support it to the Oculus Store starting May 28.
This is where it’s about to get a bit more technical… buckle up! We’re currently using Unreal Engine 4.27.2 for Myst. Meta has some base code for hand tracking in Unreal—but not enough for a game like ...
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New movement updates to Waltz Of The Wizard: Extended Edition aim to make traversing large spaces in VR more comfortable — and they will even work with Oculus Quest’s controller-free hand-tracking.
Hand tracking first became available on the Oculus Quest back in late 2019. Out of enthusiasm for this new input method, I published a demo of Cubism to SideQuest with experimental hand tracking ...
The standalone VR headset will get even better in 2020 as Oculus seeks to 'reduce the barriers of entry to VR for people who may not be familiar or comfortable with gaming controllers.' Oculus Quest ...
Oculus’ upcoming update brings hand tracking to the Quest. Hand tracking means that you’ll be able to interact with the virtual reality platform simply by just using your hands. Oculus is releasing ...
In context: Oculus has been internally beta testing hand tracking for its wireless Quest headset. It also released an SDK to allow developers to play with the technology. Up until now, the feature was ...