The CSIRO’s digital innovation group, Data61, has opened its new Immersive Environments Lab, a facility purpose-built for applied research into novel augmented reality, virtual reality and 3D Web ...
The conference's humble beginnings started as a small gathering of computer graphics enthusiasts. SIGGRAPH has grown globally, with annual conferences in North America and Asia, drawing attendees from ...
Founded in San Jose, California in 1994 by a trio of former Silicon Graphics employees, 3Dfx got its start making hardware for arcade machines. The company's first-gen Voodoo chipset powered arcade ...
Combining art, science, engineering, and the psychology of human perception and interaction, computer graphics involves the creation and manipulation of visual content used in applications ranging ...
VANCOUVER, BC, Aug. 14, 2025 /PRNewswire/ --The 52nd annual SIGGRAPH conference brought together thousands of artists, researchers, and industry leaders from around the world this week to explore the ...
COLORADO — This is the year when everything comes full circle at SIGGRAPH 2024, the premier conference and exhibition on computer graphics and interactive techniques. The 51st annual conference, held ...
A total of 13 new technologies in computer graphics and interactive techniques, including 3D graphics and animation, intuitive human-computer interaction technologies and neural signal processing, ...
CHICAGO--(BUSINESS WIRE)--SIGGRAPH 2020 announces 163 selected research projects from 24 countries as part of its world-renowned Technical Papers program. Throughout its now 47-year history, the ...
For most people, the story of graphics cards starts with Nvidia and AMD. The reality is quite different. Long before either of those two companies started to dominate the market, and long before GPUs ...