Today we begin our discussion of computer graphics. Today we begin our discussion of computer graphics. So we ended last episode with the proliferation of command line (or text) interfaces, which ...
Today we’re going to discuss how 3D graphics are created and rendered for a 2D screen. From polygon count and meshes, to lighting and texturing, there are a lot of considerations in building the 3D ...
Graphics devices. Interactive graphics systems. Drawing algorithms. Lines and polygons. Curves and surfaces. Representation of 3-D objects. Perspective. Techniques for visual realism. The course will ...
A Sessional Lecturer Currently Holds a Right of First Refusal for this Course: The School of Computer Science is committed to ensuring that our students are provided with a high standard of teaching ...
This build/version contains bugs such as animations on the skeletons not playing at all, and the lava not dealing damage. The animation bugs don't happen when playing the game in the editor after ...
Combining art, science, engineering, and the psychology of human perception and interaction, computer graphics involves the creation and manipulation of visual content used in applications ranging ...
Implemented triangle-ray intersection so that the ray tracer could display triangle meshes. Implemented the Whitted illumination model, which includes Phong shading as well as reflection and ...
An introduction to the programming principles, methods and techniques of computer graphics. The course covers general graphics methods and techniques, graphics transformations, drawing algorithms, 3D ...
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