This project aims to allow for arduino based game inputs. it works based on arduino some serial communication and pyautogui. The target is to translate button pushes to keystrokes for in game use.
used for push-button like switches delivers input value (state) after it has been stable (not flickering) for longer than the debounce period delivers continuous or single-shot pressed-on time ...
You can read the state of a button using Arduino and a few lines of code. The actual state is shown in the Serial Monitor window as 0 or 1, 0 meaning the button is not pressed and 1 that the button is ...
I have started this joystick controller experiment inspired by the need of a simple DIY joystick which could deliver greater flexibility in the possible designs. Hardware component basis is very ...